Bit late this week, apologies, but I’m here now and that’s all that matters.
Diving back into fractals, I can’t end the year on pretty much the same fractal level that I started it at…for shame. So I’m hoping to be at 30 by Halloween, not particularly ambitious but I have a house move (with possible lack of internet) and a wedding anniversary to fit in between now and then.
I’m in a love/hate relationship with the new LS achievements. I love that they do present a challenge, particularly if you can resist the pull towards Dulfy.net. I hate that I’m faced with mountains of un-skippable dialogue when I’m just trying to repeat an instance for the second or third time to get an achievement. I also think that achievement rewards should be obtainable by each character once per account, although the achievement points themselves can only be awarded for the first character to complete the achievement.
The deeper we delve into Dry Top the more we see the devastation to the Zephyrite fleet.
When the first section of Dry Top opened for us back in Episode One I quickly said that Prosperity was my favourite part. Now, a few episodes and map reveals later I haven’t changed my mind. Fair enough it’s a little more viney these days and could use a trim but I still think it’s one of the best constructed areas in the map.
Those of you (should you exist) that have been following this blog since it’s start will have come across the game of Witch Hunt before. For those who may not have you can find an explanation here. We went back to a traditional ‘evil witch’ theme this time and I decided to fully embrace the spirit with a bit of cosplay – ok it’s not very original but it was the best I could come up with on short notice. Turns out I wasn’t even a witch, just an innocent villager murdered with a flaming arrow to my wooden heart…
More fractals and I was totally surprised when we got to the forth – I’d forgotten these guys even exist, it’s been that long since I last drew them. A pretty smooth run and a fond reminder of LS season 1.